Decimation

This is a curious word and does not mean today what it meant to the Ancient Romans who coined the term. Merriam-Webster defines decimate as:

DECIMATE; transitive verb
1: to select by lot and kill every tenth man of
2: to exact a tax of 10 percent from
3a : to reduce drastically especially in number
b : to cause great destruction or harm to

It is 3a and b that is more commonly used today however, it is definition one where the word came from. Specifically the Roman military practice of decimation in which mutinous or cowardly units were sentenced to be decimated. This was never a common punishment, most extreme punishments are only effective if they are both extreme and rare. There are a few instances in recorded sources of a unit being decimated one of which is the Legio III Augusta which was decimated in A.D. 18 after allowing one of its subunits to be annihilated in battle.

More after the Jump…

Rome and the Battle of Cannae

One of the most talked about battles in military historical circles is the Battle of Cannae between Rome and Carthage on August 2, 216 B.C.[1] Cannae is significant because in military circles it is considered to represent the perfect battle of encirclement if not the perfect battle period.   Another that makes it so significant is that Hannibal, the Carthaginian CDR, managed to defeat a Roman force that outnumbered him while suffering relatively few casualties compared to the damage he did to the Romans.

Cannae is interesting for several reasons.   The most notable for my purposes being that the battle and the way it was fought fascinated 19th century German strategists from Moltke to Schlieffen.   Cannae was held up as the ideal battle from a planning perspective.   All commanders should aim to achieve an annihilating battle of encirclement such as that achieved by Hannibal at Cannae.   Because of this battle’s importance to 19th century German planners, it was the exemplar Schlieffen used when planning the invasion of France, I am going to discuss this battle in fairly great detail.

More after the Jump…